@startuml
sprite $key [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000000000038BCDCB830000000000000
0000000000000000000000018EFFFFFFFFFE810000000000
00000000000000000000007EFFFFFFFFFFFFFF7000000000
000000000000000000000BFFFFFFFFFFFFFFFFFC10000000
00000000000000000001DFFFFFFFFFFFFFFFFFFFD1000000
0000000000000000000CFFFFFFFFFFFFFFFFFFFFFC000000
000000000000000000AFFFFFFFFFFFFFFFEFFFFFFFA00000
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00000000000000000CFFFFFFFFFFFFF5000004FFFFFC0000
00000000000000004FFFFFFFFFFFFFC0000000BFFFFF4000
00000000000000009FFFFFFFFFFFFF800000007FFFFF9000
0000000000000000EFFFFFFFFFFFFF900000007FFFFFE000
0000000000000001FFFFFFFFFFFFFFD0000000BFFFFFF200
0000000000000004FFFFFFFFFFFFFFF7000005FFFFFFF400
0000000000000005FFFFFFFFFFFFFFFF92028FFFFFFFF500
0000000000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
0000000000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
0000000000000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFF200
0000000000000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFE000
0000000000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFF9000
0000000000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFF4000
000000000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000
00000000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000
0000000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
000000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
00000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFD1000000
0000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFC10000000
000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFE810000000000
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005FFFFFFFFFFFFFFFFFF000000000000000000000000000
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00DFFFFFFFFFFFFFFFFFF000000000000000000000000000
00DFFFFFFFFFFFFFFFFFE000000000000000000000000000
00DFFFFFFFFFFFFFEEED4000000000000000000000000000
00DFFFFFFFFFFFFA00000000000000000000000000000000
00DFFFFFFFFFFFFA00000000000000000000000000000000
00DFFFFFFFFFFFFA00000000000000000000000000000000
00CFFFFFFFFFFFF900000000000000000000000000000000
006FFFFFFFFFFFF300000000000000000000000000000000
000355555555552000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_KEY(_alias) ENTITY(rectangle,black,key,_alias,FA5 KEY)
!define FA5_KEY(_alias, _label) ENTITY(rectangle,black,key,_label, _alias,FA5 KEY)
!define FA5_KEY(_alias, _label, _shape) ENTITY(_shape,black,key,_label, _alias,FA5 KEY)
!define FA5_KEY(_alias, _label, _shape, _color) ENTITY(_shape,_color,key,_label, _alias,FA5 KEY)
skinparam folderBackgroundColor<<FA5 KEY>> White
@enduml